
The speed buff provided by the Torture Chamber stacks with those of slapping and using the Speed spell, making it particularly useful if time is of the essence. When trying to convert prisoners, heal them or feed them chickens, to reduce the chance that they will die before conversion. If the creature being tortured has the Heal spell, it will heal itself if picked up and dropped back into the Torture Chamber.

Should a victim die in the chamber, it will be resurrected as a Ghost, and all creatures of its type gain around 5 annoyance. The Ghost spawns at the same experience level as the victim, and their magical abilities may make them useful units if the wages of converted enemies can not be afforded.

Ghosts themselves can be tortured if one dies in the Torture Chamber, it will spawn a new Ghost at the same level as normal. Torturing a creature for too long reduces the annoyance accumulation for every creature of the same type during the torture.
